]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - Super Polarity/Super Polarity.csproj
Chubas's house sprint.
[rbdr/super-polarity] / Super Polarity / Super Polarity.csproj
index dd5e1cd9fa56cc4cecab00455bb702e94c976192..24cea5c3daf86706475d742fd779b5a9b71b0be9 100644 (file)
     <ApplicationIcon>Icon.ico</ApplicationIcon>
   </PropertyGroup>
   <ItemGroup>
-    <Compile Include="MainShip.cs" />
+    <Compile Include="ActorFactory.cs" />
+    <Compile Include="ActorManager.cs" />
+    <Compile Include="Actors\StandardShip.cs" />
+    <Compile Include="Actors\Bullet.cs" />
+    <Compile Include="BasicGenerator.cs" />
+    <Compile Include="GameScreen.cs" />
+    <Compile Include="InputController.cs" />
+    <Compile Include="Actors\MainShip.cs" />
+    <Compile Include="LetterChooseWidget.cs" />
+    <Compile Include="MenuItem.cs" />
+    <Compile Include="MenuWidget.cs" />
+    <Compile Include="NameChooserWidget.cs" />
+    <Compile Include="Particle.cs" />
+    <Compile Include="ParticleEffectFactory.cs" />
+    <Compile Include="ParticleEngine.cs" />
+    <Compile Include="Actors\Actor.cs" />
+    <Compile Include="Actors\Ship.cs" />
+    <Compile Include="Player.cs" />
+    <Compile Include="Renderer.cs" />
+    <Compile Include="ScoreScreen.cs" />
+    <Compile Include="Screen.cs" />
+    <Compile Include="ScreenManager.cs" />
     <Compile Include="SuperPolarity.cs" />
     <Compile Include="Program.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="TitleScreen.cs" />
+    <Compile Include="Widget.cs" />
   </ItemGroup>
   <ItemGroup>
     <Reference Include="OpenTK">
       <Link>SDL.dll</Link>
       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
     </Content>
+    <Content Include="Content\Sound\bomb.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Content\Sound\bullet.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Content\Sound\gameover.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Content\Sound\hit.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Content\Sound\life.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Content\Sound\polaritychange.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Content\Sound\polaritytheme.wav">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </Content>
     <Content Include="Icon.ico" />
   </ItemGroup>
   <ItemGroup />
   <ItemGroup>
-    <Content Include="Content\Graphics\player.xnb">
+    <None Include="Content\Fonts\bigfont.xnb">
       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
-    </Content>
+    </None>
+    <None Include="Content\Fonts\SegoeUIMono14.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Fonts\smallfont.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\circle.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\diamond.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\main-ship.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\negative-cruiser.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\negative-destroyer.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\negative-scout.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\negative-ship.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\negative-supercruiser.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\neutral-cruiser.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\neutral-destroyer.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\neutral-scout.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\neutral-ship.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\pause-screen.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\polaritydemotitle.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="neutral-supercruiser.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\positive-cruiser.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\positive-destroyer.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\positive-scout.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\positive-ship.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\positive-supercruiser.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\square.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
+    <None Include="Content\Graphics\star.xnb">
+      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
+    </None>
   </ItemGroup>
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
   <!-- To modify your build process, add your task inside one of the targets below and uncomment it.